3D Art ... getting closer to reality

What can’t artists do with 3D computer graphics these days? Fantasy can be brought to life in ways never before imagined, and realistic scenes as clear as a digital photograph are illustrated with stunning vitality.

These  images will blow you away with their depth and attention to detail, from the tiniest little pores on the skin of an elf to the fibers on a fuzzy sweater.
The texture of the fabric. The gleam of the metal helmet. The pores, tiny hairs and imperfections of the skin. Piotr Fox Wysocki proves his mastery of 3D art with “The Last Elf”, a truly mind-blowing testament to how powerful 3D modeling programs have become. The project was certainly a labor of love, as Fox Wysocki notes that “As far as I
remember there were 1,300,000 small hair in the fabric.”

Rodrigue Pralier has worked on 3D characters and backgrounds for games like Mass Effect 2 . This particular piece was done using Zbrush, 3Ds Max and Photoshop.
“I wanted to do a piece with an old Samurai. He just had a fight and won over another samurai. He is completely detached, he has done it so many times before. Now he just awaits for the one who will beat him, and end his nonsense life.”

It’s tempting to assume that artist Max Wahyudi must have just edited an image of Heath Ledger as The Joker for this image – such is its realism. But you can see the whole fascinating modeling process laid out step-by-step at Max’s website, as each element is carefully arranged and enhanced.
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